Invitation Rules
The detailed rules behind Free, invites, and Day Pass inventory
Last updated on April 23, 2026. This page explains how a valid invite is defined, how progress turns into Day Pass inventory, and when rewards can be limited, withheld, or reversed.
1. What counts as a valid invite
- The invitee must be a real new user, not the inviter themself and not another account controlled by the same person.
- Each newly registered account can redeem only one invite code. Redemption is final once submitted.
- If the invitee did not sign up through the link directly, they still have a 72-hour window after signup to enter an invite code.
- An invite only becomes reward-eligible after valid attribution is established and the downstream event actually happens.
2. How progress and Day Passes are settled
EventMedalsNote
Invitee completes their first valid Drip+1Registration alone does not count.
Invitee buys 1 Day Pass+2Counts only after payment is confirmed.
Invitee buys 1 Pro monthly plan+2Confirmed purchase only.
Invitee buys 1 Pro yearly plan+3Confirmed purchase only.
Every 2 medals automatically becomes 1 available Day Pass in inventory.
A Day Pass does not start its 24-hour timer until you manually activate it.
Auto-renewals are not treated as new referral reward events in v1. Confirmed new purchases, upgrades, or cycle changes are.
3. What counts as a valid Drip
- The drip session must actually complete, not just start.
- The system must have actually written into Google Docs.
- At least one write chunk must succeed.
- Failed runs, immediate cancellations, or sessions that never really write do not count.
4. What the invitee gets
- Invitees unlock a bounded Existing Google Docs trial. Current product guidance is 7 days and 1 existing-doc connection.
- The point is to help the invitee experience the real product faster, not just to inflate a reward counter.
- After joining, the invitee can keep using the product and later run their own invitation loop too.
5. Important limits and restriction clauses
- Each inviter can receive rewards for up to 10 successful new-user invitations during a single activity cycle unless Dripwriter announces otherwise.
- Self-invites, duplicate-account behavior, or activity that appears to come from the same person may be rejected.
- Dripwriter may use signals such as device reuse, abnormal IP behavior, repeated email patterns, or suspicious registration and payment activity to protect the program.
- Pending, failed, canceled, refunded, reversed, or charged-back payments do not count as successful paid referral events. Already-issued progress or unused Day Passes may be rolled back when needed.
- Day Passes and invite benefits are for the receiving account only. They are not transferable, resellable, or cash-equivalent.
6. Questions or disputes
If you think a valid invite or reward event was handled incorrectly, contact the Dripwriter team and include enough context for a manual review.